The Greatwood was the third biome developed for Voyagers of Nera. I loved the idea of a dense, overgrown ocean-forest, drawing from mangroves, coastal wetlands, and towering trees that rise directly from the sea. At its heart lies the remains of a colossal ancient tree, the Heartroot, which fell long ago and has since been reclaimed by new growth, becoming the sanctuary of an Elder Spirit.
I led the creative and art direction for the Greatwood, shaping its tone, core themes, visual language, resources, points of interest, and narrative framing to ensure the biome felt cohesive, distinctive, and meaningful within the broader world of Nera.
Shoutout to my art team for all the incredible work in realizing this biome!
https://www.artstation.com/waterproofjedi
https://www.kyleyoungblom.com/
https://www.artstation.com/dardostudios
Video of how it all came together.